Codasip delivers custom RISC-V processing to SiliconArts’ ray-tracing GPUs

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Codasip, a specialist in customisable RISC-V processor IP, has announced that SiliconArts has adopted application-specific Codasip 7-series RISC-V processors with Codasip Studio customisation tools.

SiliconArts is a developer of high-end graphics that enable immersive experiences which it creates through photo-realistic ray tracing graphics rendering. The combination of Codasip RISC-V processor IP and SiliconArts ray tracing GPUs is seen as helping empower the next generation of the most demanding augmented reality applications.

SiliconArts ray tracing solution will incorporate Codasip’s RISC-V processor core IP and Codasip Studio tools will help customers to achieve high levels of optimisation for their graphics applications. The partnership also enables full access to Codasip’s architecture licenses.

SiliconArts advanced MIMD GPU for ray tracing provides significant power savings over conventional SIMD-based GPU designs, enabling advanced photo-realistic rendering algorithms in lower-power solutions. Currently, photo-realistic rendering is limited to PCs and other power-hungry form factors employing traditional GPU ray tracing solutions.

Using processor design automation solutions from Codasip, delivered via Codasip Studio, customisation is now easier and RISC-V processor cores can be quickly, easily and cost-effectively tuned to the specific needs of the application.

Codasip Studio provides tools to enable full access and assistance in the optimisation and customisation process. The result is a finely tuned application-specific processor, compatible with an industry standard (RISC-V), that is highly optimised and differentiated, in ways that rigid, proprietary ISAs cannot deliver. Unlike other ‘full’ license agreements to access processor architectures, Codasip licenses do not restrict what customers can do with its cores.

Codasip and SiliconArts are also collaborating to combine their advanced IP portfolios to enable integrated CPU/GPU designs as well as provide customisation and optimisation services for their mutual customers. This collaboration will develop advanced RISC-V GPU solutions for the emerging AR/VR market.

Ron Black, CEO, Codasip, commented, “It’s becoming extremely difficult to make performance gains from scaling semiconductors to smaller nodes. RISC-V combined with the customisation capabilities of Codasip Studio enable our customers to make significant performance gains. SiliconArts is delivering immersive photorealism in augmented reality applications using powerful ray-tracing GPUs. The application of Codasip RISC-V IP is testament to the potential of our technology.”

Dr Hyungmin Yoon, CEO of SiliconArts, added, “In working with Codasip, we have full access to the IP and to the customisation suite of Studio tools. SiliconArts can also provide services to other chip designs with our knowledge of the Codasip system tools based on their RISC-V IP, which is incredibly well-tested and already widely used in billions of other devices.”