comment on this article

Think Penguin

Embedded development with Linux. By Bill Weinberg.

When embarking on an embedded Linux design project for the first time, 'old school' developers need to rethink how development proceeds and the tools they use. Key areas include: allocation of host and target capabilities; cross loading; device programming; debugging; and target resource use. This article outlines how embedded Linux systems depart from conventional embedded architectures and why you shouldn't panic!

Bill Weinburg is a technologist with MontaVista Software
Go to MontaVista's web site

Click here to request this article by email

Author
Graham Pitcher

Comment on this article


This material is protected by MA Business copyright See Terms and Conditions. One-off usage is permitted but bulk copying is not. For multiple copies contact the sales team.

What you think about this article:


Add your comments

Name
 
Email
 
Comments
 

Your comments/feedback may be edited prior to publishing. Not all entries will be published.
Please view our Terms and Conditions before leaving a comment.

Related Articles