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Videos Filtered by - Embedded Software Development

Altium design secret 24: Adding an ODBC based company parts database to the supply chain

For organisations with a system already in place for managing part procurement (ERP, MRP, etc.), it's hugely beneficial to integrate that database into Altium Designer's Supplier Link system. This video shows how, using an ODBC connection, users can connect directly to a company parts database and seamlessly integrate that data into their Supply Chain. An Altium Vault Server is used to manage the connection, allowing true centralized Supply Chain management.

Altium design secret 22: Advanced design navigation feature

As designs increase in size and complexity, the ability to navigate project documents becomes ever more important. For the designer working to a stringent deadline, being able to smoothly interrogate nets, pins, ports, parts and power supplies within the design, with minimal effort, is paramount. One way to achieve this in Altium Designer is by using the Navigator panel.

Will TI support mainline in other SDKs

Developing in Linux and have questions about mainline and what mainline Linux means to you and your development? In this multi-part video series, experts from TI answer questions about the Linux community and work being done to help the migration to mainline. In this video, we will answer the question: "I am also developing on another TI processor - will the mainline SDK support it as well?"

Migrating to mainline: Do I continue to go to TI for support?

Developing in Linux and have questions about mainline and what mainline Linux means to you and your development? In this multi-part video series, experts from TI answer questions about the Linux community and work being done to help the migration to mainline. In this video, we will answer the question: "Do I stop going to TI for support and go to kernel.org?"

Migrating to mainline: Is it difficult to migrate?

Developing in Linux and have questions about mainline and what mainline Linux means to you and your development? In this multi-part video series, experts from TI answer questions about the Linux community and work being done to help the migration to mainline. In this video, we will answer the question: "Is it difficult to migrate?"

Migrating to mainline: Difference between SDK & Linux Kernel

Developing in Linux and have questions about mainline and what mainline Linux means to you and your development? In this multi-part video series, experts from TI answer questions about the Linux community and work being done to help the migration to mainline. In this video, we will answer the question: "What is the difference between an SDK and the Linux kernel?"

Efficient and scalable architectures for industrial automation

TI continues to enhance its software offerings for the industrial automation market. With the release of it's latest Industrial Software Development Kit (SDK), TI is offering support for new industrial protocols on the Sitara processor platform. Learn more about this new SDK and the protocols it supports to help you get to market faster.

InstaSPIN-FOC: Learn how to get your motor spinning now

Learn about TI's breakthrough motor control technology. InstaSPIN-FOC motor control solution with FAST software encoder algorithm helps designers identify, tune and fully control their motor in less than five minutes and eliminates the need for a mechanical rotor sensor.

Altium design secret 16: Using 3d component body features for precise component creation

Many Altium customers are happy to have the ability to add 3d models to components in the library for accurate mechanical outputs and clearance checking. But a not so obvious benefit of this capability is that you can use features of the 3d mechanical model to precisely position pads, mounting holes, and even 2d silkscreen and assembly drawing outlines - rather than having to manually place these objects first and then trying to position the 3d model to line up with them. This video shows you how to do it the other way round - by adding the 3d model and then placing mounting holes with the aide of 'snap points' which are easily added to the 3d component body.

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