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Sounds like a good idea

Bringing quality sound to consumer electronics products. By Graham Pitcher.

The mobile 'phone, it is fair to say, has changed our lives. In the short space of a couple of years, the mobile 'phone has gone from something we didn't know we needed to a device without which some people – many, even – would seemingly be unable to function.

This means users are looking for more from their 'phones than the ability to make calls and send text messages. As mobile communications moves towards 3G, 'phone manufacturers are endeavouring to include such features as cmos video cameras. There is also a school of thought which proposes that the mobile 'phone should also act as an MP3 player. And, if some recent tv adverts are to be believed, it won't be long before you can watch movies on your mobile. These latter developments, however, require high quality audio functionality to be integrated into the 'phone.

Mobile 'phones are only one product where high quality sound would be an enhancement. With home entertainment systems becoming increasingly capable, consumers expect far more from their systems than ever before – and audio reproduction is often at the top of the list of expectations.

On the face of it, designing audio into a product may not seem to be too much of a problem. However, with mobile 'phones continuing to get smaller and smaller, the component count for audio provision makes this a challenge.

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Author
Graham Pitcher

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