Consumer

The consumer electronics market is not only one of the fastest moving of all markets, it’s one of the broadest. With mobile phones, tablets and similar devices updated on a rapid time scale, consumers are always on the lookout for the latest products. Those involved in the the sector, as well as those looking to enter the consumer electronics market, need to keep up to date.

New Electronics covers developments in the consumer electronics sector, bringing technology updates and opinion from the market.

EMC basics and practical PCB design tips

Though often used as synonyms, Electromagnetic Compatibility (EMC) is really the controlling of radiated and conducted Electromagnetic Interference (EMI); and poor EMC is one of the main reasons for PCB re-designs. Indeed, an estimated 50% of first-run boards fail because they either emit unwanted EM and/or are susceptible to it.

Bluetooth turns 20

In January 2018, the Bluetooth Special Interest Group (SIG) celebrated its 20th anniversary. Formed in 1998, the group was started with just a handful of companies who were looking to replace wire for mobile voice and data. Today, membership stands at more than 33,000 companies.

Low cost sensors will help the IoT to be realised

The Internet of Things is developing from being a concept just a few years ago to something far more tangible. But the whole idea of the IoT is dependent upon collecting masses of data from billions of so called edge devices, analysing it and deciding on actions. That data needs to be collected by sensors of all description – and those sensors need to be low cost if the aims of those creating products for the IoT are to be realised.

Industrial digitalisation made real

Last month saw the publication of the Industrial Digitalisation Review which outlined a series of proposals to boost the UK’s economy through the deployment of advanced digital technologies including: robotics, 3D printing, augmented and virtual reality and artificial intelligence.

The Sonic Internet

Whether in the smart home or in in-car entertainment the audio market is changing rapidly. The audio industry is enjoying a sustained period of rapid growth, particularly in key audio markets like the US and UK, and audio is becoming more important as developers look to create more immersive experiences in the fields of gaming and virtual reality.

Birmingham University is pioneering VR, AR, simulation and telerobotics systems

Established in 2003 by Professor Bob Stone, Birmingham University’s Human Interface Technologies (HIT) Team, based within the university’s School of Electronic, Electrical and Systems Engineering (EESE) has been a pioneer in the development of interactive media and telerobotic technologies in the UK, building on Stone’s long experience in virtual reality (VR), augmented reality (AR), mixed reality, simulation and telerobotics.

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